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VIRTUAL/PHYSICAL SHOW

Virtual Body/Physical Body
Arnheim Gallery, Massachusetts College of Art
Boston, Massachusetts

Co-Curated, Sandy Weisman
Interactive Installation and Exploratory Studio 2000

An interactive exploration of virtual and physical media. For students from grades 4-8 and their teachers. This project used a constructivist approach to exhibition education and technology. The learner constructed ideas and knowledge based on previous experiences. Students were asked about their own perceptions of both the physical and virtual worlds in which they live and create.

A collection of six stations where students make art and compare virtual to physical media. A series of questions help to guide students through formal issues of perspective, scale, color, and opacity.

Questions for the Young Learners include:
Where are you?
What constitutes body?
What constitutes self?
How does an artist frame a subject?
Does the process alter the meaning of the art?

Additional questions for teachers include:
What is the role of leaner with new media?
What are the shifts in the social interactions of students with new media?

AIM: Create an exhibition around the subject of the body that considers students learning through art/computer/media/design. To look into where we exist in both body and thought. Are there paradigms of knowing in each? How do they inform one another?

Station : Automatic Drawing
Physical Action: Students traces body parts. Creates a single artwork.
Virtual Action: Student alters scale by using touch sensitive slider. Makes multiples.

(phys-i-cal) adj.
1. of all matter
2. material rather than imaginary

(virtual) adj.
1.existing in effect through not in actual fact
Station : Perspective Space

Physical Action: Student moves to see different perspectives of head.
Virtual Action: Student uses touch sensitive screen to reveal different perspectives.

 

visit:dowhile.org/physical/harvard/arnheim

Mass College of Art | 621 Huntington Avenue | Boston, MA. USA 02115



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